Canva, Adobe Creative Suite, Capcut, Eventbrite, Google for Project Management, Airtable
Annual Workshops: Organize 12+ workshops each year featuring both local and international animation and game artists.
Participants per Workshop: Aim for 20-30 participants in each 1-2 hour workshop, increasing the audience from 20 members to 87 this year, with a goal of reaching 200+ members by 2025.
University Engagement: Establish AIA Animation clubs in 3 universities to engage 100 students from each region, totaling approximately 400 students in creating animation shorts and original intellectual properties (IPs).
Community Events: Create and approve at least 5 AIA events annually for local members to learn about the animation pipeline, targeting attendance of 50-100 members per event, aiming for 250-500 attendees per year.
Studio Visits: Organize 6 studio visits annually (3 local and 3 international) to expose artists to professional environments, involving at least 15 students per visit, resulting in about 90 participants annually.
Exhibitions: Coordinate at least 4 exhibitions per year, showcasing works from local artists in collaboration with industry partners.
Beneficiaries: Involve vulnerable groups such as adoption centers, senior citizens, and veterans to view exhibitions and participate in workshops, aiming to reach around 200 individuals from these communities each year.